![]() ![]() ![]() The problem with this is that my philosophy, and I would say many others, is that sequences like what I described above tend to break immersion. ![]() Thus, If these sequences are not immersive, then the story could be much less compelling. The main problem is that it is these interactions with characters that tend to serve most of the storyline in Fallout. Instead it employs a Third Person perspective which actually displays your own character head-on as well. Whereas it used to in Fallout 3 and New Vegas. My concern is this: Having watched the new Fallout shelter trailer (which includes Fallout 4 footage), the game no longer maintains a first person perspective when interacting with other characters (like Piper). Third person perspectives within a certain genre however, that seems to make or break games. People seem content settling on the fact that some like platforming games, whereas you like RPG games. The issue of perspectives in games are often argued over more then any other aspect. However, if you like, you could read this as a hypothetical piece. I have been made aware of info which makes much of this post void. ![]()
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